Event raised when there are audio problems that could affect recognition accuracy.
public:
event TypedEventHandler<SpeechRecognizer^ , SpeechAudioProblemOccurredEventArgs^ >^ AudioProblemOccurred {
EventRegistrationToken add (TypedEventHandler<SpeechRecognizer^ , SpeechAudioProblemOccurredEventArgs^ >^ value);
void remove (EventRegistrationToken token);
}
Namespace: Windows.Xbox.Speech.Recognition
Metadata: windows.winmd