Sets the input to the specified text input.
public:
void SetInputToText(
String^ text
)
text
Type: String
The text input.
Namespace: Windows.Xbox.Speech.Recognition
Metadata: windows.winmd
SetInputToText will hang when called after SetInputToAudioStream or SetInputToMicrophone if the recognition from a wave file is interrupted before the entire .wav file is processed; typically this only happens with continuous recognition by using the StopContinuousRecognition API.
SpeechRecognizerInputSetting Class