ContainerInfoQueryResult.GetContainerInfoAsync Method (UInt32, UInt32)

Asynchronously retrieves information for a subset of the containers that match a query.

Syntax

public:
IAsyncOperation<IVectorView<ContainerInfo>^ >^ GetContainerInfoAsync(
         uint32 startIndex,
         uint32 maxNumberOfItems
)  

Parameters

startIndex
Type: uint32 

 The index of the first item to return.

maxNumberOfItems
Type: uint32 

 The maximum number of items to return.

Return value

Type: IAsyncOperation<IVectorView<ContainerInfo>^ > 

Returns the specified subset of ContainerInfo objects. The ContainerInfo objects are returned in order of most recently modified first.

Remarks

Note The Connected Storage API requires your title to have its title ID and service configuration ID (SCID) properly configured in order to work. For more information about these required IDs, see Setting Up Sandboxes for Xbox Live Development.

If you do not set your SCID and Title ID in the Package.appxmanifest properly, your Connected Storage API calls will fail with the following error code:

NoAccess - 0x80830002 - The operation failed because the title does not have write access to the container storage space.

If you do not have the ConnectedStorage service enabled for your SCID or you do not configure and publish your Xbox Live config properly, the Connected Storage API may present UI saying that it was unable to get your latest save data. See Xbox Live Services for more documentation.

Requirements

Namespace: Windows.Xbox.Storage

Metadata: windows.winmd

See also

Reference

ContainerInfoQueryResult Class

ContainerInfoQueryResult Members

Windows.Xbox.Storage Namespace