Identifies the type of resource being used.
enum XG_RESOURCE_DIMENSION
{
XG_RESOURCE_DIMENSION_UNKNOWN = 0,
XG_RESOURCE_DIMENSION_BUFFER = 1,
XG_RESOURCE_DIMENSION_TEXTURE1D = 2,
XG_RESOURCE_DIMENSION_TEXTURE2D = 3,
XG_RESOURCE_DIMENSION_TEXTURE3D = 4
};
| Constant | Description |
|---|---|
| XG_RESOURCE_DIMENSION_UNKNOWN | Resource is of unknown type. |
| XG_RESOURCE_DIMENSION_BUFFER | Resource is a buffer. |
| XG_RESOURCE_DIMENSION_TEXTURE1D | Resource is a 1D texture. |
| XG_RESOURCE_DIMENSION_TEXTURE2D | Resource is a 2D texture. |
| XG_RESOURCE_DIMENSION_TEXTURE3D | Resource is a 3D texture. |
This enumeration is the same as D3D11_RESOURCE_DIMENSION.
This enumeration is passed into XGComputeOptimalTileMode.
Header: Declared in xg.h.
Library: Use xg_x.lib.