Servers::AddServer Method [Xbox Live Compute]

Adds a server to the collection of servers.

Syntax

public:
void AddServer(
         utility::string_t name,
         Server &server
)  

Parameters

name
Type: utility::string_tĀ 

The name of the server to add.

server
Type: ServerĀ 

The server to add.

Return value

None.

Requirements

Header: Declared in MultiplayerSession.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

Reference

Servers

Servers Members