Setting::AddSystem Method [Xbox Live Compute]

Adds a system setting.

Syntax

public:
Setting& AddSystem(
         const utility::string_t &name,
         const T &value
)  

Parameters

name
Type: utility::string_t 

The name of the system setting.

value
Type: T 

The value of the system setting.

Return value

Type: Setting 

The updated Setting instance.

Requirements

Header: Declared in MultiplayerSession.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

Reference

Setting

Setting Members