A collection of 0 or more SocketDescription nodes.
This element is optional.
<mx:SocketDescriptions >
</mx:SocketDescriptions>
| Parent elements | mx:XboxNetworkingManifest |
|---|---|
| Child elements | mx:SocketDescription |
<mx:Extension Category="windows.xbox.networking">
<mx:XboxNetworkingManifest>
<mx:SocketDescriptions>
<mx:SocketDescription Name="MultiplayerSocketUdp" SecureIpProtocol="Udp" BoundPort="8700">
<mx:AllowedUsages>
<mx:SecureDeviceSocketUsage Type="Initiate" />
<!-- connection will send initial packet -->
<mx:SecureDeviceSocketUsage Type="Accept" />
<!-- connection will accept packets -->
<mx:SecureDeviceSocketUsage Type="SendGameData" />
<!-- connection will send game data packets (UDP) -->
<mx:SecureDeviceSocketUsage Type="ReceiveGameData" />
<!-- connection will receive game data packets (UDP) -->
</mx:AllowedUsages>
</mx:SocketDescription>
</mx:SocketDescriptions>
<mx:SecureDeviceAssociationTemplates>
<mx:SecureDeviceAssociationTemplate Name="MultiplayerUdp" InitiatorSocketDescription="MultiplayerSocketUdp" AcceptorSocketDescription="MultiplayerSocketUdp" MultiplayerSessionRequirement="Required">
<mx:AllowedUsages>
<mx:SecureDeviceAssociationUsage Type="InitiateFromMicrosoftConsole" />
<mx:SecureDeviceAssociationUsage Type="AcceptOnMicrosoftConsole" />
</mx:AllowedUsages>
</mx:SecureDeviceAssociationTemplate>
</mx:SecureDeviceAssociationTemplates>
</mx:XboxNetworkingManifest>
</mx:Extension>
Specifying the Secure Device Association Templates for your App