<mx:TitleMemory> Element

Contains configuration information for Xbox One title memory.

This element is optional.

Syntax

<mx:TitleMemory
  ConsoleType = string
  Size = int
  SizeInMegabytes = int />  

Attributes

ConsoleType
Specifies the console type, currently the only valid value is “Xbox_One_X”. mx:TitleMemory has no effect on console types other than the type specified in ConsoleType.

Size
Specifies the amount of memory available to the title in GB. This value is an integer between 5-9 GB, and is mutually exclusive with SizeInMegabytes.

SizeInMegabytes
Specifies the amount of memory available to the title in MB. This value is an integer between 5120-9216 MB, and is mutually exclusive with Size. We recommend that you do not specify a value between 8704 and 9216, as the minimum effective file cache size is 512MB.

Remarks

Element information

Parent elements mx:XboxSystemResources

Example

<Applications>      
  <Application Id="App"
    Executable="$targetnametoken$.exe" 
    EntryPoint="Direct3DGame1.App">
    ...
    <Extensions>
      <mx:Extension Category="xbox.system.resources">
        <mx:XboxSystemResources>
          <mx:TitleMemory ConsoleType="Xbox_One_X" Size="9"/>
        </mx:XboxSystemResources>
      </mx:Extension>
    </Extensions>
  </Application>
</Applications>  

See also

<Extension> Element

Configuring Title Memory on Xbox One X