ArcadeStickReading Members

ArcadeStickReading has the following members.

Public Properties

  Name Description
ActuatorAccelerationX Gets the current acceleration of the arcade stick actuator along the x-axis.
ActuatorAccelerationY Gets the current acceleration of the arcade stick actuator along the y-axis.
ActuatorForceX Gets the current force of the arcade stick actuator along the x-axis.
ActuatorForceY Gets the current force of the arcade stick actuator along the y-axis.
ActuatorPositionX Gets the current position of the arcade stick actuator along the x-axis.
ActuatorPositionY Gets the current position of the arcade stick actuator along the y-axis.
ActuatorVelocityX Gets the current velocity of the arcade stick actuator along the x-axis.
ActuatorVelocityY Gets the current velocity of the arcade stick actuator along the y-axis.
ButtonStates Gets a bitmap that indicates which buttons on the arcade stick device are currently on.
IsActuatorDown Gets a Boolean value that indicates whether the arcade stick actuator is currently situated in the down direction.
IsActuatorLeft Gets a Boolean value that indicates whether the arcade stick actuator is currently situated in the left direction.
IsActuatorRight Gets a Boolean value that indicates whether the arcade stick actuator is currently situated in the right direction.
IsActuatorUp Gets a Boolean value that indicates whether the arcade stick actuator is currently situated in the up direction.
IsAPressed Gets a Boolean value that indicates whether the A button is currently pressed.
IsBPressed Gets a Boolean value that indicates whether the B button is currently pressed.
IsMenuPressed Gets a Boolean value that indicates whether the Menu button is currently pressed.
IsNextPressed Gets a Boolean value that indicates whether the Next button is currently pressed.
IsPreviousPressed Gets a Boolean value that indicates whether the Previous button is currently pressed.
IsViewPressed Gets a Boolean value that indicates whether the View button is currently pressed.
IsXPressed Gets a Boolean value that indicates whether the X button is currently pressed.
IsYPressed Gets a Boolean value that indicates whether the Y button is currently pressed.

Public Methods

  Name Description
GetButtonPressedStates Gets an array of Boolean values that indicates which buttons on the arcade stick device are currently pressed.
IsButtonPressed Gets a Boolean value that indicates whether the button at the specified index is currently pressed.

See also

Reference

ArcadeStickReading Class

Microsoft.Xbox.Input Namespace