Direct3D 11 Xbox One Reference

Direct3D 11 for Xbox One (D3D11.x) adds Xbox-specific functionality for working with realtime 3D graphics. Header: d3d11_x.h. Entire enumerations, interfaces, structures, and functions that are present for Direct3D 11 on Xbox One but not on PC, are listed here.

The API item may be either in this D3D11.x section or in the Direct3D 11 (D3D11) section, if Xbox One only adds an enumeration member, a structure member, a method, or a parameter for a function or method, compared to on the PC.

In this section

Interfaces

Functions

Callbacks

Structures

Enumerations

Constants

See also

DirectX

Direct3D 11 Return Codes (MSDN)