Begins processing a video resource.
public:
void BeginProcessVideoResource(
ID3D11Resource *pResource,
UINT SubResource
)
pResource
Type: ID3D11ResourceĀ *
[in] The resource, as a pointer to an ID3D11Resource.
SubResource
Type: UINTĀ
[in] The subresource.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.