Copies the entire contents of the source resource to the destination resource.
public:
void CopyResourceX(
ID3D12Resource *pDstResource,
ID3D12Resource *pSrcResource,
D3D12XBOX_COPY_FLAGS Flags
)
pDstResource
Type: ID3D12Resource *
[in] A pointer to the ID3D12Resource interface that represents the destination resource.
pSrcResource
Type: ID3D12Resource *
[in] A pointer to the ID3D12Resource interface that represents the source resource.
Flags
Type: D3D12XBOX_COPY_FLAGS
Copy flags.
Type: void
The difference between this method and the D3D12 method CopyResource, is the addition of the Flags parameter.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.
ID3D12GraphicsCommandList Interface