ID3D11Device::CreateCounter Method

Create a counter object for measuring GPU performance.

Syntax

public:
HRESULT CreateCounter(
         const D3D11_COUNTER_DESC *pCounterDesc,
         ID3D11Counter **ppCounter
)  

Parameters

pCounterDesc
Type: D3D11_COUNTER_DESC *

[in] Pointer to a counter description (see D3D11_COUNTER_DESC).

ppCounter
Type: ID3D11Counter **

[out, optional] Address of a pointer to a counter (see ID3D11Counter).

Return value

Type: HRESULT 

If this function succeeds, it will return S_OK. If it fails, possible return values are: S_FALSE, E_OUTOFMEMORY, DXGI_ERROR_UNSUPPORTED, DXGI_ERROR_NONEXCLUSIVE, or E_INVALIDARG.

DXGI_ERROR_UNSUPPORTED is returned whenever the application requests to create a well-known counter, but the current device does not support it.

DXGI_ERROR_NONEXCLUSIVE indicates that another device object is currently using the counters, so they cannot be used by this device at the moment.

E_INVALIDARG is returned whenever an out-of-range well-known or device-dependent counter is requested, or when the simultaneously active counters have been exhausted.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11Device

ID3D11Device Members