ID3D11DeviceX::CreateDeferredContextX Method

Creates a deferred context, which can record command lists. Xbox-specific.

Syntax

public:
HRESULT CreateDeferredContextX(
         UINT ContextFlags,
         ID3D11DeviceContextX **ppDeferredContext
)  

Parameters

ContextFlags
Type: UINT 

Context flags. Pass 0, or one or more entries from the enumeration D3D11_CREATE_DEFERRED_CONTEXT_FLAG.

ppDeferredContext
Type: ID3D11DeviceContextX **

[out] Upon completion of the method, the passed pointer to an ID3D11DeviceContextX interface pointer is initialized.

Return value

Type: HRESULT 

One of the Direct3D 11 return codes. Returns S_OK if successful; otherwise, returns one of the following:

Remarks

See the Remarks section in ID3D11Device1::CreateDeferredContext1.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceX Interface

ID3D11DeviceX Members