public:
HRESULT CreateDmaEngineContext(
const D3D11_DMA_ENGINE_CONTEXT_DESC *pDmaEngineContextDesc,
ID3D11DmaEngineContextX **ppDmaDeviceContext
)
pDmaEngineContextDesc
Type: D3D11_DMA_ENGINE_CONTEXT_DESC *
[in] The DMA engine context description, as a pointer to D3D11_DMA_ENGINE_CONTEXT_DESC.
ppDmaDeviceContext
Type: ID3D11DmaEngineContextX **
[out] The DMA device context, as a pointer to pointer to ID3D11DmaEngineContextX.
Type: HRESULT
One of the Direct3D 11 return codes.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.