Creates a video decoder device for Microsoft Direct3D 11.
public:
HRESULT CreateVideoDecoder(
const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
const D3D11_VIDEO_DECODER_CONFIG *pConfig,
ID3D11VideoDecoder **ppDecoder
)
pVideoDesc
Type: D3D11_VIDEO_DECODER_DESC *
[in] A pointer to a D3D11_VIDEO_DECODER_DESC structure that describes the video stream and the decoder profile.
pConfig
Type: D3D11_VIDEO_DECODER_CONFIG *
[in] A pointer to a D3D11_VIDEO_DECODER_CONFIG structure that specifies the decoder configuration.
ppDecoder
Type: ID3D11VideoDecoder **
[out] Receives a pointer to the ID3D11VideoDecoder interface. The caller must release the interface.
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
See Direct3D 11 return codes for possible return values.
This method allocates the necessary decoder buffers.
The ID3D11DeviceContext::ClearState method does not affect the internal state of the video decoder.
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).