Creates an instance of Contents initialized with the specified properties and constants.
public:
Contents(
const MpsdMap &systemProperties,
const MpsdMap &customProperties,
const MpsdMap &systemConstants,
const MpsdMap &customConstants
)
systemProperties
Type: MpsdMap
The system properties for the Contents instance.
customProperties
Type: MpsdMap
The custom properties for the Contents instance.
systemConstants
Type: MpsdMap
The system constants for the Contents instance.
customConstants
Type: MpsdMap
The custom constants for the Contents instance.
Header: Declared in MultiplayerSession.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).