| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_BUFFER_VIEW, const D3D11X_DESCRIPTOR_BUFFER_VIEW, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |
| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_BUFFER_VIEW*, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |
| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_SHADER_RESOURCE_VIEW, const D3D11X_DESCRIPTOR_SHADER_RESOURCE_VIEW, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |
| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_SHADER_RESOURCE_VIEW*, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |
| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_UNORDERED_ACCESS_VIEW, const D3D11X_DESCRIPTOR_UNORDERED_ACCESS_VIEW, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |
| D3D11XUpdateDescriptorView (D3D11X_UPDATE_VIEW, D3D11X_DESCRIPTOR_UNORDERED_ACCESS_VIEW*, UINT64, UINT32, UINT32) |
Updates a descriptor, allowing for rapid incremental modifications without the need for full recomposition. |