Gets the output signature from a compilation result.
HRESULT D3DGetOutputSignatureBlob(
LPCVOID pSrcData,
SIZE_T SrcDataSize,
ID3DBlob **ppSignatureBlob
)
pSrcData
Type: LPCVOID
[in] A pointer to source data as compiled HLSL code.
SrcDataSize
Type: SIZE_T
[in] Length of pSrcData.
ppSignatureBlob
Type: ID3DBlob **
[out] Optional. A pointer to an ID3DBlob that contains a compiled shader.
Type: HRESULT
Returns one of the following Direct3D 10 Return Codes.
Header: Declared in d3dcompiler.h.
Library: Use d3d11.lib.