Setting::Deserialize Method [Xbox Live Compute]

Deserializes an instance of Setting from a JSON value.

Syntax

public:
void Deserialize(
         const::web::json::value &root
)  

Parameters

root
Type: const::web::json::value 

A JSON value containing a serialized Setting instance.

Return value

None.

Requirements

Header: Declared in MultiplayerSession.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

Reference

Setting

Setting Members