Deserializes an instance of Setting from a JSON value.
public:
void Deserialize(
const::web::json::value &root
)
root
Type: const::web::json::value
A JSON value containing a serialized Setting instance.
Header: Declared in MultiplayerSession.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).