The following enumerations are used to specify information about shaders.
| Name | Description |
|---|---|
| D3D11_SHADER_TYPE | Identifies a shader type for tracing. |
| D3D11_SHADER_VERSION_TYPE | Indicates shader type. |
| D3D11_TRACE_GS_INPUT_PRIMITIVE | Identifies the type of geometry shader input primitive. |
| D3D11_TRACE_REGISTER_TYPE | Identifies a type of trace register. |