Shader Enumerations

The following enumerations are used to specify information about shaders.

Enumerations

Name Description
D3D11_SHADER_TYPE Identifies a shader type for tracing.
D3D11_SHADER_VERSION_TYPE Indicates shader type.
D3D11_TRACE_GS_INPUT_PRIMITIVE Identifies the type of geometry shader input primitive.
D3D11_TRACE_REGISTER_TYPE Identifies a type of trace register.