ID3D11DeviceContext::DoInlineSetFastResources Method

Do not use. For internal use only.

Syntax

public:
bool DoInlineSetFastResources()  

Return value

Type: bool 

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

ID3D11DeviceContext Members

ID3D11DeviceContext

Optimizing Monolithic Driver Performance

Fast Semantics

Fast Semantics Render Loops