ID3D11DeviceContext::EndCommandListExecution Method

Ends a series of calls to ExecuteCommandList without the overhead of saving state for each call.

Syntax

public:
void EndCommandListExecution()  

Return value

None.

Remarks

If you have a series of calls to ID3D11DeviceContext::ExecuteCommandList, to avoid the overhead of saving state between each call, wrap the calls between calls to BeginCommandListExecution and EndCommandListExecution.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11DeviceContext

ID3D11DeviceContext Members