ID3D11ComputeContextX::Flush Method

Submits the pending command buffer to the GPU (kick off).

Syntax

public:
HRESULT Flush()  

Return value

Type: HRESULT 

One of the Direct3D 11 return codes.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11ComputeContextX Interface

ID3D11ComputeContextX Members