Flushes the specified segment of the pipeline.
public:
void FlushPipelineX(
D3D12XBOX_FLUSH Flags,
void *BaseAddress,
SIZE_T SizeInBytes
)
Flags
Type: D3D12XBOX_FLUSH
[in] Bitwise-OR combination of D3D12XBOX_FLUSH flags that specify how to perform the flush operation.
BaseAddress
Type: void *
[in] Base address of the segment of the pipeline to flush. If this value is null, the entire pipeline will be flushed.
SizeInBytes
Type: SIZE_T
[in] Size of the pipeline segment pointed to by the BaseAddress parameter, in bytes.
Type: void
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.