Frees memory that was allocated for this class.
public:
void GarbageCollect(
UINT Flags
)
Flags
Type: UINTÂ
[in] Ignored; you must specify zero.
This call is only available when specifying D3D11_CREATE_DEVICE_MANUAL_GARBAGE_COLLECTION in the Flags parameter of D3D11CreateDevice.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.