Generates mipmaps for 3D volume textures, from a set of 2D images representing slices of the volume.
HRESULT GenerateMipMaps3D(
const Image *baseImages,
size_t depth,
DWORD filter,
size_t levels,
ScratchImage &mipChain
)
baseImages
Type: Image *
[in] Pointer to one or more Image structures in a memory buffer.
depth
Type: size_t
[in] 3D depth.
filter
Type: DWORD
[in] One or more flags from the TEX_FILTER_FLAGS enumeration.
levels
Type: size_t
[in] Number of mipmap levels.
mipChain
Type: ScratchImage
[out] Pointer to a ScratchImage class instance.
Type: HRESULT
Header: Declared in directxtex.h.