public:
ID3D11ShaderReflectionConstantBuffer* GetBuffer()
Type: ID3D11ShaderReflectionConstantBuffer *
The constant buffer, as a pointer to a ID3D11ShaderReflectionConstantBuffer.
Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).