ID3D11AuthenticatedChannel::GetChannelHandle Method

Gets a handle to the authenticated channel.

Syntax

public:
void GetChannelHandle(
         HANDLE *pChannelHandle
)  

Parameters

pChannelHandle
Type: HANDLE *

[out] Receives a handle to the channel.

Return value

None.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).