Get the flags used during the call to create the device with D3D11CreateDevice.
public:
UINT GetCreationFlags()
Type: UINTÂ
A bitfield containing the flags used to create the device. See D3D11_CREATE_DEVICE_FLAG.
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).