ID3D11DeviceX::GetDebugFlags Method

Gets the flags that are currently set, for controlling debugging.

Syntax

public:
UINT GetDebugFlags()  

Return value

Type: UINT 

Debug flags, as a bitwise-OR’d combination of D3D11X_DEBUG_FLAG enumeration constants.

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

Reference

ID3D11DeviceX Interface

ID3D11DeviceX Members