ID3D11ShaderReflectionVariable::GetDesc Method

Get a shader-variable description.

Syntax

public:
HRESULT GetDesc(
         D3D11_SHADER_VARIABLE_DESC *pDesc
)  

Parameters

pDesc
Type: D3D11_SHADER_VARIABLE_DESC *

[out] A pointer to a shader-variable description (see D3D11_SHADER_VARIABLE_DESC).

Return value

Type: HRESULT 

Returns one of the following Direct3D 11 return codes.

Remarks

This method can be used to determine if the ID3D11ShaderReflectionVariable Interface is valid, the method returns E_FAIL when the variable is not valid.

This method’s interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11ShaderReflectionVariable

ID3D11ShaderReflectionVariable Members