Get the properties of the texture resource.
public:
void GetDesc(
D3D11_TEXTURE3D_DESC *pDesc
)
pDesc
Type: D3D11_TEXTURE3D_DESCĀ *
[out] Pointer to a resource description (see D3D11_TEXTURE3D_DESC).
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).