Gets the description for blending state that you used to create the blend-state object.
public:
void GetDesc1(
D3D11_BLEND_DESC1 *pDesc
)
pDesc
Type: D3D11_BLEND_DESC1 *
[out] A pointer to a D3D11_BLEND_DESC1 structure that receives a description of the blend state. This blend state can specify logical operations as well as blending operations.
You use the description for blending state in a call to the ID3D11Device1::CreateBlendState1 method to create the blend-state object.
Header: Declared in d3d11_x.h (d3d11_1.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).