ID3D11DepthStencilState::GetDescX Method

Xbox-specific method to gets the description for depth-stencil state that you used to create the depth-stencil-state object.

Syntax

public:
void GetDescX(
         D3D11_DEPTH_STENCIL_DESC *pDescX
)  

Parameters

pDescX
Type: D3D11_DEPTH_STENCIL_DESCĀ *

[out] A pointer to a D3D11_DEPTH_STENCIL_DESC structure that receives a description of the depth-stencil state.

Return value

None.

Remarks

To create the depth-stencil-state object, use the description for depth-stencil state in a call to ID3D11Device::CreateDepthStencilState

Requirements

Header: Declared in d3d11_x.h.

Library: Use d3d11_x.lib.

See also

ID3D11DepthStencilState

ID3D11DepthStencilState Members