Gets a handle to the driver.
public:
HRESULT GetDriverHandle(
HANDLE *pDriverHandle
)
pDriverHandle
Type: HANDLE *
[out] Receives a handle to the driver.
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.
See Direct3D 11 return codes for possible return values.
The driver handle can be used to configure content protection.
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).