ID3D11Resource::GetEvictionPriority Method

Get the eviction priority of a resource.

Syntax

public:
UINT GetEvictionPriority()  

Return value

Type: UINT 

One of the following values, which specifies the eviction priority for the resource:

Remarks

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11Resource

ID3D11Resource Members