ID3D11Device::GetExceptionMode Method

Get the exception-mode flags.

Syntax

public:
UINT GetExceptionMode()  

Return value

Type: UINT 

A value that contains one or more exception flags; each flag specifies a condition which will cause an exception to be raised. The flags are listed in D3D11_RAISE_FLAG. A default value of 0 means there are no flags.

Remarks

An exception-mode flag is used to elevate an error condition to a non-continuable exception.

Requirements

Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11Device

ID3D11Device Members