Get the maximum number of messages that can be added to the message queue.
public:
UINT64 GetMessageCountLimit()
Type: UINT64
Maximum number of messages that can be added to the queue. -1 means no limit.
When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.
Header: Declared in d3d11sdklayers.h.
Library: Use d3d11.lib.