Gets the maximum number of messages that can be added to the message queue.
public:
UINT64 GetMessageCountLimit(
DXGI_DEBUG_ID Producer
)
Producer
Type: DXGI_DEBUG_ID
[in] A DXGI_DEBUG_ID value that identifies the entity that gets the number.
Type: UINT64
Returns the maximum number of messages that can be added to the queue. –1 means no limit.
When the number of messages in the message queue reaches the maximum limit, new messages coming in push old messages out.
Header: Declared in dxgidebug.h.
Library: Use d3d11.lib.