ID3D11ShaderReflection::GetMinFeatureLevel Method

Gets the minimum feature level.

Syntax

public:
HRESULT GetMinFeatureLevel(
         D3D_FEATURE_LEVEL *pLevel
)  

Parameters

pLevel
Type: D3D_FEATURE_LEVEL *

[out] A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.

Return value

Type: HRESULT 

Returns one of the following Direct3D 11 return codes.

Remarks

This method’s interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).

Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).

See also

ID3D11ShaderReflection

ID3D11ShaderReflection Members