Servers::GetServerMap Method [Xbox Live Compute]

Gets the server map.

Syntax

public:
std::unordered_map<utility::string_t,Server>& GetServerMap()  

Return value

Type: std::unordered_map<utility::string_t,Server>& 

Returns the server map.

Requirements

Header: Declared in MultiplayerSession.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

Reference

Servers

Servers Members