Gets the server map.
public: std::unordered_map<utility::string_t,Server>& GetServerMap()
Type: std::unordered_map<utility::string_t,Server>&
Returns the server map.
Header: Declared in MultiplayerSession.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).
Servers
Servers Members