Gets a session object with all its attributes from the server.
public:
pplx::task<MultiplayerSession> GetSessionAsync()
Type: pplx::task<MultiplayerSession>
An asynchronous object for notifying when the operation has been completed.
Header: Declared in MultiplayerService.h.
Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).