MultiplayerService::GetSessionAsync Method ()

Gets a session object with all its attributes from the server.

Syntax

public:
pplx::task<MultiplayerSession> GetSessionAsync()  

Return value

Type: pplx::task<MultiplayerSession> 

An asynchronous object for notifying when the operation has been completed.

Requirements

Header: Declared in MultiplayerService.h.

Library: Use GSDK110.lib (VS 2012) or GSDK100.lib (VS 2010).

See also

Reference

MultiplayerService

MultiplayerService Members