public:
void GetType(
D3D11_RESOURCE_DIMENSION *pResourceDimension
)
pResourceDimension
Type: D3D11_RESOURCE_DIMENSION *
[out] Pointer to the resource type (see D3D11_RESOURCE_DIMENSION).
Header: Declared in d3d11_x.h (d3d11.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).