By default, the 64-bit version of the bintools (compiler, linker, lib) are used when building Xbox One C++ projects in Visual Studio. If necessary, projects can be configured to to use the 32-bit toolset.
To revert to the 32-bit toolset, 4 properties need to be set in the project’s .vcxproj file.
<PropertyGroup>
<_IsNativeEnvironment>false</_IsNativeEnvironment>
</PropertyGroup>
<PropertyGroup>
<CLToolExe>$(DurangoKitPath)vc\bin\x86_amd64\cl.exe</CLToolExe>
<LinkToolExe>$(DurangoKitPath)vc\bin\x86_amd64\link.exe</LinkToolExe>
<LibToolExe>$(DurangoKitPath)vc\bin\x86_amd64\lib.exe</LibToolExe>
</PropertyGroup>