Sets the placement index buffer for the Input Assembler.
public:
void IASetPlacementIndexBuffer(
ID3D11Buffer *pIndexBuffer,
void *pBaseAddress,
DXGI_FORMAT Format
)
pIndexBuffer
Type: ID3D11Buffer *
[in] The index buffer, as a pointer to ID3D11Buffer.
pBaseAddress
Type: void *
[in] The base address of the buffer.
Format
Type: DXGI_FORMAT
[in] The format, as a DXGI_FORMAT.
Header: Declared in d3d11_x.h.
Library: Use d3d11_x.lib.