ID3D11Device1 has the following members.
| Name | Description | |
|---|---|---|
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CreateBlendState1 | Creates a blend-state object that encapsulates blend state for the output-merger stage and allows the configuration of logic operations. |
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CreateDeferredContext1 | Creates a deferred context, which can record command lists. |
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CreateDeviceContextState | Creates a context state object that holds all Microsoft Direct3D state and some Microsoft Direct3D behavior. |
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CreateRasterizerState1 | Creates a rasterizer state object that informs the rasterizer stage how to behave and forces the sample count while UAV rendering or rasterizing. |
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GetImmediateContext1 | Gets an immediate context, which can play back command lists. |
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OpenSharedResource1 | Gives a device access to a shared resource that is referenced by a handle and that was created on a different device. You must have previously created the resource as shared and specified that it uses NT handles (that is, you set the D3D11_RESOURCE_MISC_SHARED_NTHANDLE flag). |
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OpenSharedResourceByName | Gives a device access to a shared resource that is referenced by name and that was created on a different device. You must have previously created the resource as shared and specified that it uses NT handles (that is, you set the D3D11_RESOURCE_MISC_SHARED_NTHANDLE flag). |