This shader-reflection interface provides access to variable type.
interface ID3D11ShaderReflectionType
The get a shader-reflection-type interface, call ID3D11ShaderReflectionVariable::GetType.
Header: Declared in d3d11shader_x.h (d3d11shader.h on other Windows platforms).
Library: Use d3d11_x.lib (d3d11.lib on other Windows platforms).