ID3D12Debug Interface

A debug interface controls debug settings and validates pipeline state. It can only be used if the debug layer is turned on.

Syntax

interface ID3D12Debug : public IGraphicsUnknown  

Remarks

On Xbox One, this interface contains only the Xbox One extension methods documented here.

Requirements

Header: Declared in d3d12_x.h.

Library: Use d3d12_x.lib.

See also

Reference

ID3D12Debug Members