Represents the state of all currently set shaders as well as certain fixed function state objects.
interface ID3D12PipelineState : public ID3D12Pageable
On Xbox One, this interface contains the ID3D12PipelineState methods in the Direct3D 12 Reference, and also contains the Xbox One extension methods documented here.
Header: Declared in d3d12_x.h.
Library: Use d3d12_x.lib.